3D Target Cursor Marker

Try game asset 3D Target Cursor Marker 1.0 Unity for your project.

Game Assets
  • Platform

    Unity

  • Version

    1.0

  • Number

    105846

Description

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A simple 3D target cursor

  • No textures needed
  • Color can be adjusted
  • Just uses an animation clip
  • works with LWRP/HDRP/classic pipeline (material needs to be converted) - no custom shader

Includes a sample project on how to use it with e.g. a NavMeshAgent.


Simple example code

// Cache it.

FeedbackPointer _feedbackPointer = new FeedbackPointer();


// Initialize it.

_feedbackPointer.PreparePointer(_moveToIndicator, _feedbackPointerScale);


// Use it with a 3D position.

_feedbackPointer.ShowPointer(navHit.position)



Tested in 2018.x to 2021.x but should also work in older Unity versions.


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  • Unity
    Platform
  • 1.0
    Version
  • 105846
    Number