The Ghost Entity

Try game asset The Ghost Entity 5.0 Unreal Engine for your project.

Game Assets
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Initially used as a static boss fight character that stood still and summoned enemies until killed, The Ghost Entity morphed into it's own full key-framed character animation set. We added 8 way movement not only for flight but also for ground travel as well as a plethora of hit animations for shaking off damage and a few attacks for when the player is close. A neutral pose into ghost mode is added in case you wanted to turn a regular NPC or the player into The Ghost Entity.

Preview -

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • 16 Movement Animations (8 on ground. 8 flying)
  • 9 Death and Stagger Animations
  • 3 Attacks
  • 11 Getting Hit
  • Crying (Start, Loop, End)
  • Mummy (Start, Loop, End)
  • 3 Screams/Summons
  • 3 Idles with transitions

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 55

Animation types (Root Motion/In-place): In place

Supported Development Platforms: Windows/Mac

Windows: (Yes)

Mac: (Yes)

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  • Unreal Engine
  • 5.0
  • 108674