Features
- Use the Epic Online Services (EOS) with Unreal Engine 4 Blueprints
- Use the Epic Online Services WEB Api
Blueprint Subsystems (EOS Interfaces exposed to Blueprints)
- Achievements
- Authentication
- AntiCheatServer
- AntiCheatClient
- Connect
- Friends
- Ecom
- Leaderboards
- Lobby
- Metrics
- Mods
- Player Data Storage
- Presence
- P2P
- Reports
- RTC (Voice Chat)
- Sanctions
- Sessions
- Stats
- Title Storage
- UI
- UserInfo
EOSCore Exclusive Features
Web API Features
- Connect Web API
- Voice Web API
- PlayerTicketing
eelDev
- More eelDev Products:
- Official Discord:
Notes: To use Epic Online Serivces you'll have to use the Epic Online Services (EOS SDK) documentation. The plugin is not going to teach you how to use Epic Online Services besides what's currently available in the plugins documentation and examples. You are welcome to join the Discord server and ask the community for tips but should not expect or demand anyone to answer.
Read More Technical Details
Code Modules
- EOSCore(Runtime)
- EOSCoreWeb [Runtime]
- EOSCoreEditor (Editor)
- OnlineSubsystemEOSCore(Runtime)
- EOSCoreShared [Runtime]
SDK Version
Plugin Version
Number of C++ Classes: 50+
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Linux, Mac, Android, IOS
Documentation:
Video Tutorials:
Notes: IOS Support: 4.26+
Notes: To use Epic Online Serivces you'll have to use the Epic Online Services (EOS SDK) documentation. The plugin is not going to teach you how to use Epic Online Services besides what's currently available in the plugins documentation and examples. You are welcome to join the Discord server and ask the community for tips but should not expect or demand anyone to answer.