Luos's Eight elements

Try game asset Luos's Eight elements last Unreal Engine for free.

Reporting abuse abuse@gameassetsfree.com - processing takes 48 hours.
Game Assets
  • Platform

    Unreal Engine

  • Version

    last

  • Number

    106074

Description

***Monthly Unreal Engine Sponsored Content product for August 2021***


Check out Luos's other products here: Luos Content


Preview Video: Here


"Luos's Eight elements" pack is both the "Four Elements" and "Four More Elements" packages merged into one.

If you own either one of them, it will be cheaper to buy the other version separately.

(Though I would appreciate the additional income of course!)

Get the separate packs here:

Four Elements: Here

Four More Elements: Here


Since this is a merged package you will find eight different elements centered around offensive, defensive, and impact based effects. They will look amazing in your RPG, MOBA, or any other fantasy & adventure game!

All effects come with optimized textures, materials, meshes, three LOD's, Detail modes, Significance levels, and work from ES2 (old Android/Apple) all the way up to current gen PC, including VR.


This merged pack has the additional benefit of having some of its materials and textures merged to reduce the amount of materials, Instances, and Textures a little bit.

Technical Details

Content:

  • 32 Emitters. (Offense, Defense, Impact, Ribbon trails, All named properly)
  • 42 Materials, 43 Instances. (Often commented with additional info)
  • 52 Static Meshes. (Between 4 and 2060 polygons)
  • 67 Textures. (Mostly Noise/Sprite/Mask/Flipbooks, 512/512 up to 4096/4096 but can be resized when needed)
  • 11 Great Material Functions. (Exposed, commented, useful)
  • 3 Vector Fields.
  • Showcase content. (Blueprints, Levels, blob character, wizard hat, and more)


Optimizations:

  • All systems come with three LOD's. (Reducing spawn rate/detail on distance)
  • All systems come with Detail modes. (Adjusts depending on in-game quality settings. Low/Med/High/Ultra)
  • All systems come with Significance Levels. (Too much happening on screen? > reduce quality/spawn rate)


  • All textures have proper "Texture Grouping" that is affected by in-game quality settings properly.
  • All textures have the proper "Compression settings".


  • Material instructions are as low as possible. (Within reason when overhauling these packages)
  • Proper usage of material instance. (No duplicate instance permutations)
  • All materials share a "Material Parameter Collection" to easily globally tweak content.


Light is automatically disabled depending on LOD, Detail Mode medium or lower, Significance Level medium or lower but can be removed entirely for optimization.

Can still reduce texture size when needed.


This is a VFX-Only package, I do not provide help with blueprint issues.


Type of emitters: CPU, GPU, Mesh, Ribbon.

Documentation included: No.

Download

You can download the asset from the link below, but for educational purposes only. Do not forget to support the author in the official store.

Or you can help us raise money to buy an asset from an official store! Leave a donation and indicate the name of the asset that you want to see on our website.

  • Education Emoji

    Education Use

    free
    old price $ 24.99
    Use this asset for your projects for educational purposes.
  • Commercial Emoji

    Support Site

    Make a donation to buy new assets. Help your site!
  • Unreal Engine
    Platform
  • last
    Version
  • 106074
    Number