Ghost Lady S1 Assassin

Try game asset Ghost Lady S1 Assassin 4.27 Unreal Engine for your project.

Game Assets
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    Unreal Engine

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Video Preview

3D Preview

Character Guidelines

How to use my female characters with Advanced Locomotion System


Part 1


Part1 | Part2

Update 7/10/2019:

  • Add new material now you can blend color, texture, dirt with true color and textures as you want
  • Removed Locomotion animation

Male version

This character rigged with the same instruction skeleton of all my female character

You can mix clothing and equip all hair, accessories, weapons... of all my LP287 and Ariana packages together.

This package included both human and Sci-fi character version with separate and combine meshes.

This characters have basic facial rig, Facial Expressions and Lipsyncs, 02 hairstyles, basic Animations for Assassin

[My Discord]

Technical Details


  • Facial Rigged
  • Over 30+ Animations
  • Lipsync, Face Expressions, and Animations included
  • PBR Textures
  • Blend clothing, skin, hairstyles, and eye colors

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)

Animated: Yes

Number of characters: 1

Vertex counts of characters: 15.000 ~ 30.000

Texture Resolutions: 2048 - 4096

Number of Animations: ~30

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Tutorial for female characters with Advanced Locomotion System V4

Important/Additional Notes: Please open Overview map for more information

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  • Unreal Engine
  • 4.27
  • 106033