Based on Unreal's default vehicle system. News van model with damage morph targets, lights and doors.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview:
Number of Skeletal Meshes: 3 (1x News Van, 1x Van, 1x Roof Attachment)
Rigged: Yes
Average Triangle Count: 50357
LODs: Yes
Number of Textures: 18
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 2048x2048 and 4096x4096
Technical Details
Features:
- Two models: News Van and Van without roof attachment.
- Drivable and rigged
- Doors
- Damage morph targets
- Coloring of the vehicle can be changed in the material.
- Amount of dirt on the body can be changed in material.
- Front, rear, brake, reverse and blinker lights.
- Custom collision for skeletal meshes.
- Interior
Number of Blueprints: 1
Input: Keyboard Input, DefaultInput.ini
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation:
Important/Additional Notes: