Update 1.1 (UE 4.26 and higher):
Global opacity parameter
Hide / Show events for smooth fade off / fafe on FX transition.
Visual effect for simulate rain droplets, rolling leaks and wet layer. Useful for games or scenes with rain weather. Easy to customize and using.
- Moveable droplets
- Rolling leaks
- Static droplets
- Wet layer
- Global opacity
- Render texture size
- Moveable droplets count and intensity
- Rolling leaks count and intensity
- Static droplets intensity and tiling
- Wet layer intensity and speedRead More
1) Add PostProcess volume to a level
2) Place BP_RainDropsRender to a level at some place where player can't see
3) Specify your post process volume in BP_RainDropsRender setting "Post Process volume"
Number of Materials: 4
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 3
Number of Particle Systems: 2
Number of Meshes: 3
Texture Resolution: 2 x 512x512, 1 x 1024x1024