M4A1 with modules - 10.3 (260mm) and 14.5 (370mm) barrels, rear sight A2 and carry handle. Ready to use in FPS projects. M4A1 can be used with any set of arms, but I included animations using the default UE4 FPS arms, rigged to the Epic Skeleton for easy compatibility.
V1 (4.20)
V2 (4.21 - 4.22)
Demonstration video V1.
Demonstration video V2.
Discord
IMPORTANT: All pictures and information in descriptions about latest version.
18 character animations for FPS and TPS:
- 5 shoots
- Reload
- Reload, when clip is empty
- Switch fire mode auto/single
- Equip/Unequip
- Walk animation
- Sprint animation
- Idle animation
- Idle animation to AIM.
- Jump idle
- Jump end
- Blocking idle
8 weapon animations:
- Equip
- Fire
- Switch fire mode auto/single
- Reload
- Reload, when clip is empty
- Idle
- Empty idle
19 sounds:
- Close shots
- Details to close shots
- Reloading
- Reloading
- Switch fire mode.
- Echo to close shots (small to auto fire and long to one shot)
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3 animations from standard UE4 TPS Project:
- idle animation
- run animation
- walk animation
All of them included for demonstration like as you can blend animations from this pack and your animations.
Read More Technical Details
Texture Sizes: 4096x4096, 2048x2048, 1024x1024, 512x512, 256x256
Scaled to Epic Skeleton: Yes
Collision:
- M4A1 base - Yes, custom
- M4A1 parts - No
- Bullet - No
- 5.56x45 Shell- No
- Player (Mannequin Arms) - Yes, custom
- Objects on Demo level - Yes, custom
Vertex Count:
- M4A1 (base)- 17376
- 10.3 inch barrel - 801
- 14.5 inch barrel - 901
- Rear sight A2 - 2780
- Rear sight carry handle - 3414
- Clip (Stanag)- 1379
- Stock - 3300
- Bullet - 12
- 5.56x45 Shell - 303
- Player (Mannequin Arms) - 11448
- Objects on Demo level - from 4 to 9749
Number of Meshes:
- 22 for objects on Demo level
- 1 for player (Mannequin Arms)
- 8 for M4A1
- 1 for 5.56x45 Shell
- 1 for bullet
Number of Materials and Material Instances:
- 1 for M4A1 and barrels
- 1 for Clip (Stanag)
- 1 for Stock
- 1 for Rear sight A2
- 1 for Rear sight carry handle
- 4 for effects
- 1 for 5.56x45 Shell
- 1 for bullet
- 5 for player (Mannequin Arms)
- 21 for objects on Demo level
Number of Textures:
- 3 for M4A1 and barrels
- 3 for 5.56x45 Shell
- 3 for Clip (Stanag)
- 3 for Stock
- 3 for Rear sight A2
- 3 for Rear sight carry handle
- 4 for effects
- 9 for objects on Demo level
- 2 for player (Mannequin Arms)
Number of Audio Waves: 19
Number of Audio Cues: 2