Custom Movement implemented with 100% Blueprint that supports ladder and climbing movements.
Implemented in Custom Mode of CharacterMovement and supports network play.
All move logic is handled by BP_CustomMovementComponent.
So your character blueprint requires minimal work. (In the screenshot, you can see all the nodes for CustomMovement to use in your character.)
Preview Video :
Executable demo :
How to perform multiplayer tests in the Executable demo
- Server console command : Open DemoMap?Listen
- Client console command : Open ServerIP (For example: Open 127.0.0.1)
Tutorial videos :
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Technical Details
Features:
- Custom Movement
- Ladder
- Climbing
- Network Play
Number of Blueprints:
2 Enumeration
- ECustomMovementMode
- ECustomMoveZoneType
1 Struct
3 Interface
- BPI_CustomMovementCharacter
- BPI_CustomMoveZone_Ladder
- BPI_CustomMoveZone_Climbing
7 Blueprint
- BP_ExampleCharacter
- BP_CustomMovementComponent
- BP_Zone_Holds
- BP_Zone_Ladder
- BP_Zone_LadderFromTop
- BP_Zone_StretchableLadder
- BP_Zone_StretchableLadderFromTop
2 Animation Blueprint
- ABP_CustomMovement
- ABP_ExampleCharacter
1 GameMode
- BP_CustomMoveThirdPersonGameMode
Input: Gamepad, Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: