MW Mountain Redwood Trees Forest Biome

Try game asset MW Mountain Redwood Trees Forest Biome 4.27 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.27

  • Number

    103530

Description

Documentation: Online Documentation

Youtube: Redwood Forest Biome | Third Person Demo


Complete biome solution to build a photorealistic giant sequoia forest. Full procedural forest generation or painting with interactive foliage. High resolution photogrammetry models and textures of redwood trees, rocks, debris, plants and more. All assets with full sets of LODs, tweaked for maximum performance at highest photo realistic quality. All asset setup for painting or full procedural forest generation. Build incredibly detailed forests with a few clicks. There is a large variation of foliage actors and other assets. A advanced ground material with 4 different surface types and auto slopes. Also included, a dynamic water material to create rivers/streams as well as a material wind system and procedural snow shader system. Powerful materials and landscape shader, highly tweakable.


FEATURES [3.4.1]:

  • Procedural forest generation
  • Procedural snow/winter shader system
  • Interactive Foliage
  • 4 paintable landscape layers
  • Paintable procedural water puddles
  • Procedural slope material
  • Procedural ground cover
  • Dynamic river and stream material with particles
  • Procedural moss material function
  • Material wind system
  • Full set of LODs + billboards
  • 1qkm example map (showcase)
Read More

Technical Details

VERSIONS:

  • V3.4.1 is available in UE versions 4.23 and above

Full change log is available in our Discord Channel .


ASSET LIST [3.4.1]:

  • Large Trees: 8
  • Medium Trees: 2
  • Small Trees: 2
  • Ferns: 10
  • Grass: 15
  • Var. Plants: 14
  • Hanging Plants: 5
  • Ground Cover: 29
  • Rocks: 9
  • Slopes: 12 (4x3)
  • Debris: 7
  • Background: 2
  • Ground Materials: 9
  • Particles Systems: 6
  • Blueprints: 1


Physically-Based Rendering: Yes

Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures

Collision: Yes (automatically generated)

Vertex Count: ~16000/4000/150 (trees) ~2000-150 (medium assets), ~1500-100 (plants)

LODs: 1-3 Levels of LOD

Number of Meshes: 125

Number of Materials and Material Instances: 157

Number of Textures: 141

Intended Platform: PC

Platforms Tested: PC

DefaultEngine.INI: RW Default Settings


For direct support join our: Discord Channel

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  • Unreal Engine
    Platform
  • 4.27
    Version
  • 103530
    Number