FM POINTS is an All-in-One Point Cloud Visualisation within Unity3D.
Every 3D objects in your Unity3D scenes can be converted into points in few buttons!
It's a light-weight rendering solution in comparison to traditional particle effects.
[+New+] Added customised Texture in Brush Mode
[+New+] Save your data as .ply file, which allows editing out of Unity(experimental)
BAKE : convert Unity3D world into point cloud
MORPH : Blend point cloud meshes(real time)
STYLE : Artistic Brush Style (New Experimental)
DYNAMIC : Wind force FX simulation
SHADER : Unlit & Lambert with Lightings
DATA : PLY importer & exporter supported (experimental)
Compatibility : iOS/Android/MAC/PC/VR/AR/WebGL
It can run smoothly on iPhone 5 (Mobile Web Browser)
*Point Size in Brush Effect: Supported including DX11 / DX12
*Point Size(Fast): Not supported in DX11/DX12
*The Lovely Demo Room is included
*Photogrammetry 3D models are not included, which are provided by Paul Bourke for experiment only.