Advanced Action RPG combat system template coded 100% using Blueprints. This system is designed to give developers a template for Action RPG combat.
Note: This system is mainly a combat framework, the included animations are mainly just to show how to use the system and are not intended to be used in a game. To get the most out of the system, you should use your own animations.
Technical Details
Features:
- Melee combat
- Ranged combat (archery)
- Detailed hit reaction system
- Inverse kinematic hit reactions
- Directional blocking
- Fatality Execution System
- Assassinations
- Dynamic Cinematic Camera System
- Parry System
- Perfect Block system
- 8-way directional dodging
- Action cancel manager
- Poise system that controls hit reactions with stats
- RPG Stats & attributes system
- RPG equipment system
- Targeting system
- Multiple weapon types
- Weapon switching
- Sword impacts based on material type
- Gamepad optimized menu system
- Multiple stances
- Turn in place
- Unarmed combat
AI:
- Hit reactions
- Rage mode
- Spline based midrange Jump attack
- Complex AI decision
- Respawn system
- Customizable AI parameters
- AI charge attack
- Turn in place
- Danger indicator indicating rare attack
Number of Blueprints: 116
Input: Gamepad, Keyboard, Mouse
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (Not yet tested on Mac)