Preview Video
Retargeting to UE5 Mannequin (Video)
After a long production time, Frank Platformer Basic was finished.
All motions were handmade by one person and were made based on 60FPS.
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Sliding In-Place
Motion List Docs
3 Idle
13 Moving_In-Place
26 Lean Moving
6 Sliding
6 Knock Down
7 Stumble
20 Jumping
3 Double Jumping
4 Air_Loop
3 Getup
3 Landing
12 Turn 45 90 180
9 Attack
7 Weapon_Atk
5 Damaged
16 Climb
9 Climb_RM
13 Ledge
10 Pipe
8 Dodge
5 Action
3 Crouch
3 Idle_Action
13 Moving(RM)
5 Jumping(0Height)
3 Double Jumping(0Height)
2 Chest Box
Read More Technical Details
Features:
All motions were made by hand and exported at 60FPS.
A basic mesh for platformer is provided.
In the mannequin mesh, an arrow mesh is included to easily indicate the movement of the root.
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations:
215 Frank Platformer Cartoon
215 Frank Mannequin
2 chest Box
Animation types (Root Motion + In-place)
Number of Characters:
Frank Platformer
Mannequin
Chest Box
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Frank Platformer Anims
Important/Additional Notes:
The provided Platformer Mesh has a different bone length from Mannequin.
Therefore, when using for Mannequin, please use Anim of 00_Mannequin included in Asset.