VR Interaction Framework

Try game asset VR Interaction Framework 1.73 Unity for your project.

Game Assets
  • Platform

    Unity

  • Version

    1.73

  • Number

    108261

Description

The VR Interaction Framework makes it easy to create your own interactive objects and be productive quickly. This framework will give you the foundation you need to create polished VR experiences.

VRIF supports all Unity compatible VR Headsets such as the Oculus Quest, Quest 2, Rift-S, HTC Vive, Valve Index, Windows Mixed Reality (WMR), and Pico Headsets. Full support for the Unity Input System, XRInput, and OpenXR. Some devices may require a corresponding SDK for input to work, such as SteamVR. VRIF also supports adding your own input provider, if you have a device not listed above.

This asset is loaded with example prefabs and modular components. There is extensive documentation and an active, supportive community. Some of VRIF's highlights include :

- Physical Grabbing and Throwing of objects

- Buttons, Knobs, Levers, Sliders, Doors, Joysticks, and other physically activated objects

- A VR Emulator so you can test your project without having to put your headset on.

- Smooth Locomotion and Teleport, with Snap Turning and Smooth Turn options

- Custom VR Hands Models and textures

- Custom Hand Pose Support

- Full-Featured Hand Posing plugin with Auto Posing functionality and 40+ example hand poses.

- Two-Handed Weapons

- Custom PlayerController that utilizes Unity's CharacterController (can be swapped out with your own)

- Climbing

- Custom World-Based UI System

- Snap Zones - Super modular : Make Equipment slots, inventory systems and more

- Bow and arrow physics (arrows can be picked up and re-shot)

- Gun handling / physics. Can insert and remove the clip from a pistol, pull back the slide, etc.

\"Flick\" remote grab type (aka \"Gravity Gloves\"

- Two Handed Weapons with Shotgun and Rifle and Melee weapons

- Hand Jet (like a jetpack, but in your hands!)

- Grappling Hook

- Slow time

-A Marker and Whiteboard example

- A basic IK Arm example

- Hand Tracking Demo - Grab Objects and Draw in the air with your fingers

- Simple Damage System with Destructible Objects

- Moving Platform Support

- 3D Markers - Draw on objects

- Integrated FinalIK / VRIK support with detailed examples

Latest Features :

- WebXR support (beta) try it

- Arm Swinging Locomotion

- VR Builder Integration

- Vehicles and RC Car example

- CurvedUI Integration

- Invector AI Integration

- Photon PUN integration : A networked example with synched hands, animations, and Grabbable physics objects.

- Added additional 2-Handed FinalIK Integration Example

This package is updated frequently.

Documentation / Wiki

Forum

TRY THE DEMO!

Also featured on SideQuest!

Join the Community on Discord

This asset uses Oculus hand and controller models under Copyright (c) Facebook Technologies; see Third-Party Notices.txt file in package for details.

How to Download Asset

You can get the asset from the button below. Link will take you to our telegram channel, where you can fin out all the information you need. Do not forget to support the author of the asset in the official store.

You can also support us by subscribing! All subscribers receive much more assets, as well as tutorials on Unreal Engine and Unity every month!

  • Education Emoji

    Education Use

    free/sub
    old price $ 59.99
    Use this asset for your projects for educational purposes.
  • Commercial Emoji

    Subscription

    Subscribe and get more assets and tutorials!
  • Unity
    Platform
  • 1.73
    Version
  • 108261
    Number