LED Pixel Bar and Animation Preset

Try game asset LED Pixel Bar and Animation Preset 5.0 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version


  • Number



Demo / Gallary1 / Gallary2 / Tutorial / Performance test file

This asset is a simulation of LED Pixel Bar for Live stage or Club, and so on.

Control with external DMX and internal DMX.

Internal DMX use DMX Pixel Mapping that pick color from animated material.

The case of internal DMX just drag preset(sublevel) to Sequencer, you can build like a Demo scene.

*Because DMX Pixel Mapping can't control Material Instance in sequencer(specification of UE4), the material is controlled with Material Parameter Collection.

*Layout in DMX Pixel Mapping can't angle(specification of UE4).

*Recommended learn before purchase DMX Fixture and Pixel Mapping.

Confirmed operation on UE5 Preview 1.

*Sound Cue is not playback correct position(maybe UE5's bug).

*The sound of 01_Demo.umap does not play correctly, but it does not affect the assets.


Ryzen9 5900X / RTX3070 / Engine Scalability Settings: Cinematic

1Universe: 120fps(170LEDs) / 2Universe: 90-120fps(320LEDs) / 4Universe: 65-105fps(680LEDs) / 8Universe: 40-80fps(1360LEDs) / 10Universe: 35-70fps(1700LEDs)

*You can test with the package file.

Technical Details


-Type: 4(All / Checker / Gradation1 / Gradation1)

-Color: 51(Color / 3 Band Color/ Flash / HueSFhit)

-FX: 10(Random / Strobe)

-Gradation Pattern: 37(Motion / Divide / Speed)

-Checker Pattern: 11(Dvide / Speed)


- Demo (Content/Demo/Demo.umap)

- Gallary1 (Content/Demo/02_Gallery1.umap)

- Gallary2 (Content/Demo/03_Gallery2.umap)

LODs: No

Number of Blueprints: 2(BP_LED_Pixel_Bar / BP_PixelMapping)

Number of Materials: 5(LED*4 / Pattern*1)

Number of Material Instances: 4(LED*4)

Number of Material Functions: 7(Pattern*7)

Number of Material Parameter Collection: 1(Pattern*1)

Number of Textures: 2(Pattern*2) Texture Sizes: 512

Number of Static Mesh: 1(LED*1)

Number of Level Sequence: 4(Type)+51(Color)+10(FX)+37(Gradation Pattern)+11(Checker Pattern)

And some for the DEMO Scene

Intended Platform: Windows

Platforms Tested: Windows


The following music is used in the Demo Sequence.

"Batsu - C0ld night" By ゆざめレーベル - yuzame label - is licensed under a Creative Commons License.

Compatible with UE5.0.

How to Download Asset

You can get the asset from the button below. Link will take you to our telegram channel, where you can fin out all the information you need. Do not forget to support the author of the asset in the official store.

You can also support us by subscribing! All subscribers receive much more assets, as well as tutorials on Unreal Engine and Unity every month!

  • Education Emoji

    Education Use

    old price $ 54.99
    Use this asset for your projects for educational purposes.
  • Commercial Emoji


    Subscribe and get more assets and tutorials!
  • Unreal Engine
  • 5.0
  • 108188