Attention, the updates shown in this video only apply to the version for UE5
Character Interaction for UE5
All previous content is also present in the 5th version.
Video Demo interaction level (included in the package): Character Interaction
Video Update1 (IK, InterruptInteraction, FirstPerson): Character Interaction Update 1
Video Update2 (Weapon switcher, Jumping, Crouching…): Character Interaction Update 2
Video Update3 [Gameplay] (Refactoring project, Cars, AI, Zombies, Soldiers, New Weapons..): Character Interaction Update 3
All information about the project is in the documentation.
CI Add-on 01 - Bombs class, Revolver, Crowbar, barriers..
Also I recommend to look at these large packages with a large number of animations:
- Close Combat: Fighter The combat system contains more of an animation of hand-to-hand combat.
- Close Combat: Swordsman The combat system contains more of the animations with the sword.
In the 3rd update, close combat was added. You can add attack animations and fatalities from these packages.
Animations Technical info:
Scaled to Epic skeleton: Yes
Number of Animations: 458
Number of Blueprints: 92
Input: Keyboard, Mouse
Network Replicated: No
Number of Effects: 34
Number of Audio tracks: 252
Documentation - Eng
Online support as well as additional information is available here - Discord channel
Video tutorials dedicated to the add-on but also useful without the add-on.
The project " Character Skills " with which you can expand the functionality of any project including "Character Interaction".
Tutorial on how to integrate the project "Character Skills" in the project " Character Interaction ".