Collision Disabler

Try game asset Collision Disabler 5.0 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    5.0

  • Number

    108102

Description

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This plugin will allow you to turn off collisions between indicated pairs of physical objects in runtime.

Video : Collision Disabler

Unreal Engine provides several methods to disable collisions between objects.

  1. Collision channels - Allows for switching off collisions between groups of objects, but not between specific objects.
  2. Ignore Actor When Moving - Tells this component whether to ignore collision with all components of a specific Actor when it's moved. Won't work for the physic simulation.
  3. Contact Modification - Modifying the properties of the generated contacts points. Requires knowledge of PhysX and coding in C ++.

Collision Disabled uses the last method to provide a very simple and convenient way to disable collisions between objects using physics simulation.


If you have any questions or suggestions, feel free to contact me by e-mail , discord , or leave a comment.

Technical Details

Features:

  • Disable collision between physical objects
  • Works with both c++ and Blueprint only projects
  • Works with CCD
  • Works with Substepping
  • Chaos (from 4.26)

Code Modules:

  • CollisionDisabler (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 8

Supported Development Platforms: All

Supported Target Build Platforms: Windows 32, Windows 64, Xbox One, PlayStation 4, Linux, MacOS, Android, iOS, Oculus, Steam VR

Documentation: Documentation

Example Project: Example Project

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    old price $ 8.99
    Use this asset for your projects for educational purposes.
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  • Unreal Engine
    Platform
  • 5.0
    Version
  • 108102
    Number