RuntimeLoadFbx

Try game asset RuntimeLoadFbx 5.0 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    5.0

  • Number

    107946

Description

RuntimeLoadFbx is a c++ code plugin ,Support c++ Code and BluePrint.

It Can help you Import Fbx file to your world at Runtime Fastly ,Support Async and sync.

Most plugin Convert to ProceduralMeshComponent ,But This Plugin Support you Convert to StaticMeshComponent Or ProceduralMeshComponent with Complex Collision,StaticMeshComponent has more quickly Rending.

The Import ActorTree is Clean

Same Material Between Meshs In Fbx File convert to one MaterialInstance

Combine the SubMeshs with Same Material Under a Mesh


The Plugin makes use of FbxImExport of v1.0 to Translate fbx file [Individual seller] Means there is no custom build of FbxImExport used in the Plugin which allows you to freely create your own build


Documentation:

  • RuntimeLoadFbxDocument
  • A Demo 1drv link here ,and another fill gzx0 if need
  • After the Demo Exe start up,Please press Num 1/2/3/4 (which is beside of the Num Lock )to select fbx file
  • Also Document.pdb Under the Document folder
  • Please Post email to "" if you have problems

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Runtime Load Fbx file
  • Async/sync Supported
  • Convert To UStaticMeshComponent/UProceduralMeshComponent
  • Support speed of progress callback with param filepath and pos bettwen 0 and 1,Finish callback with param filepath and final actor that import complete
  • Collision type selection: no collision/simple collision/complex collision default
  • Generate actor class switch:null is AActor class and also can change to your own actor class
  • With Material/Texture
  • Single Model /All Scene in A Fbx Supported
  • C++、BluePrint Supported
  • High Fbx version Supported[FBXSDK 2020.2 inside]
  • Easy to use ,4 Functions directly
  • Plugin RuntimeLoadFbx [Runtime]

Number of Blueprints:0

Number of C++ Classes:9

Network Replicated: (Yes/No) No

Supported Development Platforms: (Windows X64)

Supported Target Build Platforms: (Windows X64)

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  • Unreal Engine
    Platform
  • 5.0
    Version
  • 107946
    Number