Modular Skeleton

Try game asset Modular Skeleton 5.0 Unreal Engine for your project.

Game Assets
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    Unreal Engine

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*** UE5 Update May 2022 ***

Components are converted to the new UE5 Mannequin rig structure.

Ue4 Mannequin meshes are still included for existing costumers.

The Skeleton Armour Set is a stripped-down version of our cultist product. Skeletons only.

The pack comes with a customizable set of costumes to be used with light fantasy realistic-games. You can choose from a variety of predefined versions or use provided parts to create your own Skeleton Army.

Be it a caster, an assassin, melee or a ranged skeleton fighter.

Pack Overview

  • Multiple SK items: are stripped down to basic groups: hats, hairs, heads, upper-body, and shoes, you can mix everything to create skeleton enemies
  • Basic costume set design 2x pants per gender, 2x hats, chest base + variations with bags and tome, 4x bracers, 3x skeleton dress
  • Equipment uses a master material and a mask texture, which will allow you to tweak its visual appearance in detail.
  • weapons for caster and melee

The delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Compatibility with other asset packs like carrying a sword & shield or staff.

In case you need more customization - You can integrate the skeleton classes pretty easy into our

Character Editor base system. This product is compatible with our Character base packs.

The polycount is between 20 to 35k for a full costume. Including all gear options.

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Technical Details


Character: 1 Blueprint and 4 example NPC Blueprints

Character Parts: 25 SK meshes

PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

22 Sample Materials: Including 4 Master Materials for items and hairs

Maps: 1 Overview

Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

Scaled to Epic Skeleton: YES

Rigged: YES

Rigged to Epic Skeleton: YES

Animated: No Animation included

Number of Characters: divided into parts

Vertex counts of characters:

  • Dress ~20k-30k full-body
  • Skeleton base: 23k

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  • Unreal Engine
  • 5.0
  • 107935