Fish for Fish School System

Try game asset Fish for Fish School System 4.27 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.27

  • Number

    107679

Description

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The "Fish for Fish School System" Package is a downloadable content asset which supports the Fish School System V2 and Fish School System . These fish can also be used without these packages as standalone Skeletal Meshes.

It includes 9 Fish Meshes, two of which have multiple textures for differing species, bringing the total amount of fish to 12. All fish include a minimum of 3 LOD levels, ranging from 1800 to less than 50 triangles. The average LOD0 triangle count is around 1000 triangles.


Fish species include:

路 Marlin

路 Archerfish

路 Cobia

路 Barracuda

路 Batfish

路 Gold Spotted & Black Spotted Sweetlips

路 YellowFin Tuna

路 Emperor Angelfish

路 Butterfly Fish (Black & Yellow)


Each fish includes a Vertex Animated Static Mesh, a Skeletal Mesh, and Physics Asset set up for ragdoll effects. All fish use the same Skeleton, simplifying the animation process.

The Sweetlips, Butterfly fish, Batfish and Archer fish include optionally blended materials which adds variation to their diffuse channel.

This package also includes underwater caustic lighting, fog and depth of field post-processing effects, which can be seen in the video.


Please note: The Vertex Animation Material Function is set to work with the School System V2 by default. To set it to work with the School System V1, open the "MF_LowPoly_VertexAnimation" Material Function, and uncheck the Static Switch parameter labeled "FishSchoolSystemV2".

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Technical Details

Features:

路 9 Static Meshes (with a minimum of 3 LOD Levels)

路 9 Skeletal Meshes

路 9 Physics Assets

路 12 Standard Material Instances

路 16 Vertex Animated Material Instances

路 Caustic Lighting 鈥楲ight Function Material鈥

路 Vertex Animation Material function 鈥 compatible with 鈥楩ish School System鈥

Rigged: Yes

Scaled to Epic skeleton: No

Animated: Yes

Number of Animations: 1

Animation type: In-place


Number of characters: 9

Vertex counts of characters:

LOD0: 804-1215

LOD1: 89-680

LOD2: 48-344


Texture Resolutions:

4096x2048 x 2

4096x2013 x 3

2048x1024 x 17

2048x512 x 6

1024x1024 x 3

1024x512 x 2

1024x256 x 2

512x512 x 4

512x256 x 7

512x128 x 4

4x4 x 1

Vertex Animated Textures: 56


Supported Target Build Platforms: Windows (64 & 32bit), Mac, Xbox One, PS4, Oculus Rift, Steam VR

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  • Unreal Engine
    Platform
  • 4.27
    Version
  • 107679
    Number