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Video Tutorial: Migrating Foliage Interaction
This Alien Swamp landscape features a vast bio-luminescent grassland teeming with strange and wonderful plants!
It is game-ready, with interactive physics foliage, grass that lights up with your footsteps, particle effects and more!
The package includes 21 Static Meshes:
- 4 Fungi Meshes
- 3 Ferns
- 1 Grass Mesh
- 3 Rocks
- 3 Roots (2 Types)
- 2 Shrubs
- 4 Trees (2 Types)
Physics Plant Blueprint
The Physics Plant Spawner Blueprint is to be placed within your player pawn blueprint, and will automatically detect any of the interactive Alien plants that have been painted with Unreal's foliage tool. When an Alien ground plant is detected within the radius of this blueprint, it will automatically switch it with a Plant Physics blueprint which the player can interact with. When the player stops touching and moves too far away from the plant, it will switch back to being an instanced foliage actor, preserving your game's performance!
Procedural Fungi Rock Blueprint
This Fungi Rock Blueprint positions a number of Fungi Meshes on a rock mesh, and automatically orients the fungi to be level with the world, regardless of rock rotation. It also Randomizes each fungi mesh.
Footstep Sound Effects
This pack comes with loads of footstep sound effects, which are hooked up to the Mannequin Animation Blueprint.
The Mannequin Blueprint detects the Phyical Material under the player and will play the appropriate footstep sound effect accordingly.
There are 29 Footstep sounds, which include the following themes:
- Water Shallow
- Water Deep
Ambient Sound Effects
The solid Plants play boing sounds when the player interacts with them (9 sound effects).
The Ferns play a foliage russling sound effect when the player interacts with the, (4 sound effects)
The Level also comes with an ambient grassy wind sound effect.
Please check out my Additional Alien Planet Environments if you like this one!
Alien Planet - Jungle Plants
Alien Planet - Grassland Plants
- Physics Plant Spawner Blueprint
- Davis3D Wind Controller Blueprint
- Glowing Grass Capture Blueprint
- 8 Interactive Plant blueprints
- Fungi Rock Blueprint
- Ambient Windy Grass Sound
- 6 Wet Footstep Sounds
- 6 Dirt Footstep Sounds
- 7 Grass Footstep Sounds
- 5 Shallow Water Footstep Sounds
- 5 Deep Water Footstep Sounds
- 9 Baloon Plant Interactivity Sounds
- Change the color scheme of the entire ecosystem with one Material Parameter Collection variable
- Glowing dust mote particle
- Flickering star material and star-sphere static mesh
- Realistic Planet material
- World Space glow wave effect for plants and grass
- High-detailed normal map tiling on all surfaces
- Smooth flying spectator blueprint
Number of Unique Meshes: 21
Collision: Yes, automatically generated
- Ferns = 5k to 13k
- Fungi = 90 to 180
- Grass = 372
- Roots = 5.7k to 11.8k
- Shrubs = 3.8k
- Trees = 3.1k
- Rocks = 2.5k to 6k
LODs: roughly 3 to 4 per Model
Number of Materials and Material Instances: 44
Number of Textures: 80
4096 = 11
2048 = 32
1024 = 23
512 = 8
256 and lower = 6
Supported Development Platforms: Windows, Mac