This is a pack of objects used to create a small cafe kitchen, which can also be used for a domestic or a larger commercial kitchen. New, Used, and Old (Abandoned) versions of all assets, and white/stainless steel versions of all appliances. They are based on soviet designs from the 80’s. However, any Texture with Cyrillic text or soviet designs have an English text or western design equivalent included.
UE5 Update, the assets work fine in UE5, a couple appear to shade incorrectly at first, but just move the asset and it works.
- 145 Assets
- AAA Quality
- New, Used, and Old/Abandoned versions of every asset.
- Game Optimized
- Consistent Texel Density
- Material Instances based on 5 Master Materials
Texture Sizes: Most Textures are 4k, but have been set in the Texture editor to the optimal Texture size for a typical FPS game, which in most cases is a quarter of the size.
Scaled to Epic Skeleton: Yes
Collision: Yes, Custom built for all assets.
Vertex Count: Range between 44 - 2241. Individual breakdown in document below.
LODs: Yes, Engine Generated.
Number of Meshes: 145 (Includes all New, Used and Old variations)
Number of Materials and Material Instances: 5 Master and 102 Instances
Number of Textures: 258 (86 New, 86 Used, 86 Old)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows/Mac/PS4/XBOX
Important/Additional Notes: Backs and bases of large objects, which are not designed to be seen, the oven, freezer and fridge have less detail and lower texel density.
Additional Images Here: