12.12.2022 - Nanite and lumen in preparation. Be aware that for now, you have 5.1 support with the standard pipeline.
Flythrough: (recorded on UE4 before Update 1)
Walkthrough: (recorded on UE4 before Update 1)
UE5 support:
Documentation
FAQ
Update 1 (06.2022)
-new additional sample map
-add particles and few ground meshes
-support UE5(Loader Mechanics moves to chaos)
-update demo map with new lighting
-update base materials with details map
Construction site environment with driving front-end loader. The Loader has moving parts and its wheels deform the landscape. You can move the spoon up and down and eject its contents. You can activate the lamps or the brake with buttons. Loader based on a scanned photorealistic vehicle - parts have changed and have been adapted to our version.
In addition, you have objects to build a destroyed environment.
Check our other products here based on scans: MARKET UE4
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- Rigged, drivable, playable vehicle(based on great default UE4 vehicle template) with movable parts(wheel, spoon, excavator's arm). Works with chaos on UE5
- static mesh version of Loader+ vehicle parts
- buttons to animating parts
- game ready
- deformed landscape by wheels
- big container
- 4x tile ground textures
- light switching
- 3 camera views
Number of Meshes: 33
Number of Unique Meshes: 18-23
Collision: Yes, custom and automatically generated
Vertex Count:266-2500 tris most of objects and up to 59,126 for full bulldozer
LODs:Yes, auto-generated
Number of Materials and Material Instances: 105
Number of Textures:153
Texture Resolutions:
- 4096 for larger objects
- 2048-4096 most props
- 512-1024 small props
- Terrain: 4096x4096
Supported Development Platforms: Windows PC (should work with others)
Intended Platforms: Desktop, Console, VR
Important/Additional Notes:
For Sky-textures we used great CC0 free textures from PolyHaven: link
If you need any help or additional information please write to us at