Video preview and guidlines
How to use my male character with Advanced Locomotion System
V3 | V4
How to use my female characters with Advanced Locomotion System
V4:
Part 1
V3:
Part1 | Part2
In this package included female and male base mesh rigged with the same skeleton of LP287, Ariana, Furry, Linhi, PP801, Beserker.
Included both Combine and Separate meshes, female with 02 hair style, male with 01 hair style
All male and female characters have facial rigged and Lipsync and Expression animations included.
You can blend color of skin and clothing same as all my characters packages.
[Please happy to Bug Report or Suggestions on my Discord]
Technical Details
Features:
- Facial Rigged
- PBR Textures
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, you still can use assign skelaton or retarget animation same as normal way. You should watch this video and here to clearly how it work)
Animated: Yes
LODs: No
Number of characters: 2
Vertex counts of characters: 15.000 - 25.000
Texture Resolutions: 2048 -4096
Number of Animations: 10
Animation types (Root Motion/In-place): In-place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Open Overview Map to find out more information
Important/Additional Notes: