L.V.E 2019 Lava & Volcano Environment 2019

Try game asset L.V.E 2019 Lava & Volcano Environment 2019 1.7.3 Unity for your project.

Game Assets
  • Platform

    Unity

  • Version

    1.7.3

  • Number

    107058

Description

Discord Channel|Website & Support|Facebook


Pack Support

- Unity 2018.3+

- Unity 2019+

- Unity 2019.1+ LW RP 5.7+;

- Unity 2019.1+ HD RP 5.7.+;

- Unity 2019.2+ LW RP 6.9+;

- Unity 2019.2+ HD RP 6.9.+;

- Unity 2019.3+ URP 7.18+;

- Unity 2019.3+ HD RP 7.18.+;

- Unity 2019.3 URP 7.2+

- Unity 2019.3 HD RP 7.2+

- Unity 2019.4 LTS HD RP

- Unity 2019.4 LTS URP

- Unity 2020+

- Unity 2020.1+ HD RP 8.2+

- Unity 2020.1+ URP 8.2+

- Unity 2020.2+ HD RP 10.2+

- Unity 2020.2+ URP 10.2+

- Unity 2020.3+ HD RP 10.3+

- Unity 2020.3+ URP 10.3+

- Unity 2020.3+ HD RP 10.7+

- Unity 2020.3+ URP 10.7+

- Unity 2021+

- Unity 2021.1+ HD RP 11.0+

- Unity 2021.1+ URP 11.0+

- Unity 2021.2+ HD RP 12.1+

- Unity 2021.2+ URP 12.1+

- Unity 2021.3+ LTS HD RP 12.1+

- Unity 2021.3+ LTS URP 12.1+

- Unity 2022

- Unity 2022.1+ HD RP 13.1+

- Unity 2022.1+ URP 13.1+

- Unity 2022.2+ HD RP 14.0+

- Unity 2022.2+ URP 14.0+

- RTX support for unity 2020 HD RP

- VS PRO Instanced Indirect support for HD and URP 7.2+ and Unity Standard

- DOTS and SRP batcher support for unity 2019.3+ at HD, URP;

- New unity terrain support Unity 2018.3+;

- New RAM 2019;

- For lower engine versions please use our old L.V.E - Lava & Volcano Environment


To run HD or URP, LW RP please import pack to HD or URP project and then import support pack which is inside the asset in \"HD and URP Support Packs\" folder. It will replace shaders, prefabs, meshes so they will work with RP out of the box. Please also check readme files inside that folder.


L.V.E 2019– Lava and Volcano Environment 2019 is new rebuild and extended version of L.V.E. It is big pack of environment, systems, tools, textures, particles, post processing stacks and models which give you the ability to create volcanos, caves, interiors, rivers in high quality result and very cheap in render setup. Our spline and vertex paint tools which are included in this pack will support many very advanced systems/arts. Simulation tool give you ability to create lava river which is accurate to terrain shape via 3 mause clicks. You simply set first point and click simulate. Physics scripts give you ability to flow objects on lava surface and heat at realtime. You also could heat static objects which touch lava out of the box via our shader and script. Rocks and textures in this packs could also be used as asteroids, or normal environment. All assets, post processing, demos from video are included in the pack. Tutorial scene will help you to get full info about features. Pack co-work with our river water systems - R.A.M 2019 . One spline and system to rule them all! Just play with it!


PACK FEATURES:


# 1 Spline tool:

  • create very advanced connected lava river networks (lakes,rivers,);
  • automatic flowmap with noises;
  • customize your lava river / lake via vertex paint;
  • customize / overwrite automatic river /lake flow map by painter and change it’s direction and speed;
  • physics simulation for objects that flow on lava sruface;
  • automatic heating for objects that flow or touch lava surface;
  • simulate lava river tool, setup 1 point and L.V.E will analise space to create lava river;
  • scale, move, rotate any lava river point;
  • snap / unsap into the terrain or models in all or separated points;
  • change spline shape per point or in all points to create best looking road or river;
  • change triangle amount and distribut them in spline space to get cheaper and best looking spline;
  • create fabulous lava river with: waterfalls, slow, fast, lake,;
  • rotate, invert uv to make compatibility with every texture direction;
  • profile system - save your lava setup and switch to other in 2 seconds;
  • automatic river network refreshing system to avoid river connections problems;
  • place your lava river or cliff border with few seconds and blend it with terrain via vertex color;
  • debug your flow map / normal / vertex colors with advanced debug shader to get best and clear result;
  • shape, paint and foliage remove system for unity terrain;
  • automatic stone heating function;
  • R.A.M 2019 compatibility;
  • API;
  • CSV points import panel;
  • Vegetation Studio support;
  • Vegetation Studio PRO support;
  • Streaming friendly - cut your river into submeshes or splines;
  • New unity terrain support Unity 2018.3+;
  • HD and URP, LW RP support;
  • Multiple Terrains support;

# 2 Shader and material features :

  • cheap in render;
  • 16 shaders and variants to fit scene performance and visual aspects;
  • special mobile shaders;
  • vertex paint tool;
  • tessellation support;
  • flow map support;
  • vertex color support;
  • rim light support;
  • special shader for frozen lava;
  • up to 3 different lava layers support;
  • standard lava material in specular, metallic versions and vertex paint support for models;
  • uv free materials for cliffs/interior walls with terrain blending;
  • smoke and spark particle shaders;
  • heated / distorted air particle shader;
  • lava river shaders could rotate UV from U/-U into V/-V directions;
  • shaders works on linear and gamma rendering (you only need to color and emission intensivity for gamma);
  • cutout shaders versons for models;

# 3 Artistic content:

  • 99 (14 sets) Top and HQ ground and lava river textures (Albedo, Normal, AO, Height,Emission);
  • 39 (14sets) rock and cliffs atlased textures (Albedo, Normal, AO, Height,Emission);
  • 40 rock prefabs (20 models);
  • 18 cliff prefabs (9 models);
  • 11 particle prefabs, even volcano explosion with emissed rocks.;
  • 2 cts profile file to get terrain height blend result by 1 click;
  • 3 demo scenes from video;
  • tutorial/ know how demo scene;
  • post proces stack for each scene;

# 4 Additional tools content:

  • vertex and flowmap painter on meshes;
  • physics scripts to make your rocks flow and burn when they hit lava;
  • automatic heating scripts when rock or object hit the lava;

FORUM LINK


Check also our R.A.M - River Auto Material which is based at same spline technology. Links are below.


Feel free to contact and visit us at: Discord Channel


You could also look at our other packs:

Assets Bundle:

Environment Bundle - Dynamic Nature

Unity Tools:

River Auto Material 2019

River Auto Material

Lava & Volcano Environment 2019

Lava & Volcano Environment

World Streamer 2

World Streamer

Terrain Stitcher Tools

Multiple Terrain Brush

Environment:

Mountain Environment - Dynamic Nature

Forest Environment - Dynamic Nature

Meadow Environment - Dynamic Nature

Mountain Trees - Dynamic Nature

Fire & Smoke - Dynamic Nature

Dynamic Nature - Starter

Ice World

Advanced Rock Pack

Advanced Foliage Pack

PBR Graveyard Pack

Winter Mountains and Stamps

Photo Scanned Park Assets

Mountain Tree Pack

Realistic Tree Pack

Realistic Grass Pack

Levels:

Autumn Valley - Level

River Valley - Level

Ground Textures:

Winter Ground Pack

Landscape Ground Pack

Landscape Ground Pack 2

VR & FP Models:

VR Hands FP Arms


Asset created in co-op with

IndagoVR


IMPORTANT:

Pack contain Triangle.NET library under MIT Licence check licenseTriangleNet.json file in package for details.



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  • Unity
    Platform
  • 1.7.3
    Version
  • 107058
    Number