Two Fat Zombie Models. Skinned and Rigged to Epic Skeleton. Low poly (4100 verts, 6800 tris)
Realistic PBR Material. 2048x2048 Texture resolution.
Two variants each - one is One Mesh, the other is separate meshes for the body parts, for use with dismemberment systems. Example One mesh and Body parts Blueprints (Based on Epic Third Person Blueprint)
Two Morph Targets - Open Mouth and Zombie Grin for biting and scarier expression.
Motions Test (video)
NO ZOMBIE ANIMATIONS INCLUDED!
The video uses Zombie Basic - MoCap Pack . They have more Zombie Packs, check them out!
- Low Poly
- Realistic PBR Materials
- One mesh and Body parts versions
- Open mouth and Grin Expression Morph targets
Scaled to Epic Skeleton: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes, Epic Third person Animations
Number of Characters: 2
Vertex Counts of Characters: 4100
Texture Resolutions: 2048x2048
Number of Animations: 8, Third person Animations by Epic
Animation Types: In-place
Supported Development Platforms: Windows PC/MAC
Supported Target Build Platforms: Windows PC/MAC/XBox/PS4/Android/IOS