VP Real Food and Coffee Bakery

Try game asset VP Real Food and Coffee Bakery last Unreal Engine for your project.

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REAL FOOD is a project with 40 photorealistic scanned food models, 30 decoration models and a fully equipped coffee bakery scene for advertising, film, games, architecture and VR. The baked food models are available in 6 LODs from 25.000 polygons for film, architecture or advertising down to 200 polygons for realtime use in games or VR.

> Coffee Bakery VIDEO Trailer 1 min on Youtube <

> Coffee Bakery VIDEO Trailer 2ยด30 min on Youtube <

The scene is prepared with light baked and supports VIRTUAL REALITY, so that you can take a walk around the bakery in VR. Please make sure that your graphics card is powerful enough (Nvidia 2060 recommended as minimum for VR).

The project also includes a full camera sequence as short and long version, similar to the above trailers. You can review the setup, change the sequence and render out a new trailer if you like.


  • 40 photoscanned 3D models of baked food with 6 LODs and PBR materials
  • 30 deco 3D models of various objects for coffee and bakery with PBR materials
  • full Coffee Bakery scene, baked light, set up for VR and with master camera sequence

Technical Details

Collision: Yes, automatically generated

Poly Count of scanned food models: From 25.000 (LOD 0) to 200 (LOD 5)

LODs: Yes

Number of Unique Meshes:

  • 40 photoscanned food models (6 LODs)
  • 30 deco 3D models
  • 50 models for the bakery and outside street

Number of Materials and Material Instances:

  • 21 Master Materials (1 for Real Food, 20 for bakery materials)
  • 135 Materials Instances (35 for Real Food, 100 for bakery)

Number of Textures:

  • 415 textures in total
  • 135 textures for Real Food (4k)
  • 280 textures for deco objects, bakery and outside street

Texture Resolutions: mostly 4k, some 2k

Supported Development Platforms: Windows x64, VR, SteamVR

Windows: Yes

Mac: No


Important/Additional Notes:

Please be aware that the Youtube trailers were rendered using RTX in 4.26 with raytraced reflections and refractions. The 4.22 version that is provided here does not have RTX enabled as this features was not available when UE4.22 itself was released and we wanted to provide compatibility for 4.22.


2021-09-20 v1.0.0 - first release

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