Update 09/28/2022: Fix Clothing Material Master to correct Roughness/Metallic
(All assets structure keep original, I just replacing MF_BlendColorV2.uasset only)
Please learn more about my Genesis 2 (G2: Characters) before buying this package
Video preview | 3D preview | Full pictures resolution on Artstation | Using with ALS v4
With master materials, you can blend color and textures to your liking. This character is rigged with the same UE4 Mannequin Skeleton with 02 extra bones.
You can mix and match clothes and equip all hair, accessories, weapons, etc... with all of my other GENESIS 2 modular characters same gender packages together.
This character has 83 Blendshapes/Morphs for facelipsync and expression, 02 hairstyle can use for both male and female characters.
This package including characters ready for game only and not including System, Particular, Blueprint.
To get quick support please join [My Discord]
- 83 Blendshapes/Morphs lipsync and expression
- Rigged with UE4 Mannequin Skeleton
- Easy share Hair/Hat between Male and Female
- Blending/Mixing color/textures on Materials Install
- Makeup Face/Hair/Eyes/Lips
- Cloth physic setup ready
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes, basic movement)
Number of Animations: 0
Animation types (Root Motion/In-place): In-place
Number of characters: 02
Vertex counts of characters: 20k - 50k
Number of Materials and Material Instances: ~10
Number of Textures: ~ 40
Texture Resolutions: 2048 - 4096
Supported Development Platforms:
Documentation: Genesis 2 Character Overview
Important/Additional Notes: Video Tutorial