Procedural Growing Plants

Try game asset Procedural Growing Plants 4.27 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version


  • Number



"Procedural Growing Plants" helps you to create procedural plants with custom parameters at your level. Plus, plants have an interaction zone, and you can do whatever you want.

Plants and more can be used as a chaotic and dynamic natural phenomenon or as static objects with which you can interact: collect resources, eat, burn, etc.

You can limit the spread of plants with physical materials to prevent plants from growing on irregular surfaces.

NB! Environment seen in the photos is not included in project.

You can change options like:

Plants mesh

Spawn radius

Plants Size (randomly)

Spawn chance (randomly)

Spawn height

Grow Speed


Video: How I used this package in my own project


Technical Details


  • Procedural Grow
  • Custom Mesh
  • Interactable

Mesh: 3

Material: 1

PhysMat: 1

Contains Example Map

Number of Blueprints: 1

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

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    old price $ 19.99
    Use this asset for your projects for educational purposes.
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  • Unreal Engine
  • 4.27
  • 106250