Console Enhanced Pro is a vastly improved editor console for Unity.
Try the Free Lite Edition
Callstack Navigation: Open any line of the callstack with a double click.
Custom Tabs & Categories: Organize logs in custom categories that sit alongside Error, Warning, and Log tabs. Tabs are matched using keywords of your choosing. Simply toggle tabs to control spam!
Wrapper Function Support: Specify your project's wrapper functions so that when clicking on a log entry, it takes you to your function instead of Debug.Log.
DLL Support: ConsoleE opens source files built from DLLs. Files are automagically opened in the original VS solution that built the DLL (on Windows).
Extendable: Write high-level C# extensions to edit right-click menus, intercept selection events, or override how open files are opened. You can even override behavior for how entries are categorized into tabs.
Pro version includes all free version features:
Text Search Filter: Quickly search through all logs using the search filter.
Context-Colored Callstacks: Beautifully colored callstacks for improved readability.
Multiselect: Easily copy multiple log entries to the clipboard.
Display Options: Customize font size, color, background colors, and icons; or keep the same look and feel as the regular console.
Scroll Effect: Enable smooth-scroll animation to make it clear when new log entries are added.
Color Flash Effect: Enable to make sure you don't miss important messages.
Optional Columns: Toggle extra columns to show things like the object name and Time.time for when Debug.Log is called.
Playmode Compiler Options: Gracefully avoid Unity's edit-and-continue feature.
Feels Native: Designed to look and feel like a console Unity could have made.
Optimized: Fluid rendering, handles tens of thousands of entries. Other console replacements can cause noticeable delays in both compile and launch times, not Console Enhanced!
Any questions or feedback?