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Update (2.1):
Version 2.1 brings many fixes and improvements to Final IK:
- Animated locomotion module for VRIK.
- VRIK integration with Movement Animset Pro.
- VRIK integration with Ready Player Me avatars.
- Updated integration packages.
- Updated documentation.
Please see the Release Notes for the full list of update details.
Final IK 2.1 is fully compatible with PuppetMaster 1.1 and Unity 2018-2022 versions.
What can I do with Final IK?
Take a look at over 30 (and counting) demo videos on YouTube.
What does it contain?
VRIK
Baker
Full Body Biped IK
Biped IK
CCD IK
Multi-effector FABRIK
Look-At IK
Aim IK
Arm IK
Leg IK
Limb IK
Rotation Limits
Grounder
Interaction System
CCDIKJ, AimIKJ - Multithreaded solvers based on AnimationJobs
+ 62 Demo scenes with example scripts for all components
How does it perform?
Desktop
Mobile
VR
Links
Publisher's Website
Support
Help, Community & Support Tickets
Online User Manual
Online Script Reference
Discord
E-mails
What are your plans for the future?
Continue improving Final IK, it's documentation and add more features. I will be concentrating mostly on developing the Full Body IK and VR IK part of the package, based on Your feedback and practical use cases.
Anything else I should know before buying?
Make sure to read the Online User Manual about the components that interest you the most.
There is a section about the requirements and limitations of each component.
Looking forward to working together,
Partel Lang - developer of Final IK