Crystal Mines Scene and Assets

Try game asset Crystal Mines Scene and Assets 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.26

  • Number

    105547

Description

Crystal Mines scene features a selection of assets you can use to create your own fantasy underground world: a variety of rocks and crystals with unique shader and vegetation such as moss and mushrooms, rail tracks to use with splines, mine carts, mining tools, and other!


You can watch a video trailer here: [Click Here]

Technical Details

Features:

  • 4 rocks, 4 stones, 8 Crystals with unique shaders, 4 Stalactites, 4 Rock Pillars.
  • Materials and Textures for cave walls and floor.
  • Mine Cart, Railway (to use with splines), Mining Tools, Wooden Crates, Barrel, Sack.
  • 6 Mushrooms, 3 Small Leaves, Moss Patches.
  • Lantern, Torch, Glowing Water Plant.

Texture Sizes: Most Textures are 2048 to 4096 resolution, which can be adjusted for personal needs.

Collision: Yes, Generated in Engine

Vertex Count: 24 - 20,314

LODs: Yes

Custom Lightmaps: Yes

Number of Meshes: 72

Number of Materials and Material Instances: 31 Materials, 58 Instances

Number of Textures: 179


Additional Info: If for some reason you don't want to use provided blueprints for crystals, then to have refraction and inner glow effect on meshes, an opaque material instance has to be applied to the "inner" part of the mesh: For an example, look at the crystals in the provided demo level.

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  • Unreal Engine
    Platform
  • 4.26
    Version
  • 105547
    Number