Hair Pack

Try game asset Hair Pack 4.27 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.27

  • Number

    105453

Description

Hairstyles pack using Unreal groom system and Niagara physics.

Technical Details

Pack of hairstyles, mostly female, using Unreal groom system.

Can be static or dynamic with Niagara physics.

Hairs have LOD system wich you can edit with 2 clicks, add more LOD's and modify LOD settings.

Hairs can be optimised by decimation of curves and vertices numbers, wich can help improve performance

for your needs.

Hairs can be attached to anything using socket system.

Total number of hairstyles is 18 with 3 modular hairstyles.

*Please consider reading the strand based hair section of documentation there is detailed

information on how to enable physics and bind hairs to characters.

Technical Details

Scaled to Epic skeleton: Yes

LODs: (Yes)

Intended Platform: Windows 64 bit

Platforms Tested: Windows 64 bit

Importantotes: Displaying too much grooms in vewport at once can

cause performance impact or graphical artifacts, depending on your system configuration.

Detailed information

Number of polygon meshes: 1 female_mannequin (31572 tris), 1 male mannequin (31742 tris)

Number of grooms: 22

Materials: 2

Material instances: 4

Maps: 2 demo_maps , Short hairstyles map and Long hairstyles map

Grooms Detailed information: Link


Important Notes:

In order to grooms work properly, don't forget to apply these settings

  • enable Alembic Groom Importer plugin
  • enable Groom plugin
  • enable Support Compute Skin Cache in project settings

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  • Unreal Engine
    Platform
  • 4.27
    Version
  • 105453
    Number