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Tool for converting Unity Terrain asset into a mesh.
Offers:
• Ultra fast converter.
• Full vertex count control for generated mesh.
• Mesh split system.
• 16 and 32 bits mesh support.
• Splatmap shader - imitating Unity built-in terrain shader with 16 layers support.
• Basemap exporter - bakes all terrain paint textures into one texture file.
• Tree, grass and detail mesh exporter.
• Holesmap exporter.
• Terrain to OBJ exporter.
• Editor and run-time API.
• Supports all render pipelines.
Before purchasing check documentation for better understanding how tool works and what limitations it has.
Note:
• Scripts are packed in dll.
• Tool works only with Unity TerrainData object and exports mesh, textures and materials only from it. Custom terrain shaders and tree/grass placement assets may not be fully supported.
• Holes in the generated mesh are achieved using Alpha Cutout shader effect.
• After importing package, included Splatmap shaders are required to be recompiled using installed SRP. Full information inside Manual file.
Asset is already included in the Amazing Tools Bundle .
Check additional terrain tools: Terrain To OBJ and All Terrain Textures .
Have questions? Forum .
Support and bug report: ld
Supported Unity versions:
• Unity 2019.4 and 2020.3 LTS versions are fully supported.
• Unity 2021 will be supported after it is released as LTS version.
• Unity alpha and beta versions are never supported.
• Unity 'tech release' versions support is not guaranteed.