Mirror Animation System

Try game asset Mirror Animation System 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.26

  • Number

    105249

Description

Attention! this plugin has been open sourced under MIT license, find it at github .


This Plugin incorporates functionalities for Mirroring character animation both at runtime and inside the editor.


Preview.

Component Space Mirroring.

Editor Tools.

Technical Details

Features:


• Mirror Table: holds the settings for mirroring a skeleton's animations in Bone Space


• In-Editor tool, Create Mirror Table from Skeleton: this tool takes a skeleton asset as a reference for quickly creating a basic template for a Mirror Table


• Mirror Pose and Mirror Pose CS nodes: for mirroring poses through animation blueprints.


• In-Editor tool, Mirror Animation Asset: this tool creates a new animation from the mirrored version of the selected Animation Asset.


• New Character and Character Movement Component classes: with extended functionality that allow mirroring the Root Motion received from animations.


Network Replicated: Yes, check the documentation for the details on how to replicate these features


Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac

Documentation.

Example Project.

Important/Additional Notes: The only platform that is excluded for packaging is IOS, however there are no dependencies that stop use in other platforms (such as HTML5, XboxOne, PS4, etc).

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  • Unreal Engine
    Platform
  • 4.26
    Version
  • 105249
    Number