The plugin opens many independent windows for animation preview. It solves the problem of when opening a new animation asset the editor would shut down the previous one. Sometimes, you need to open animations for preview to compare them.
Also, when you are making a blendspace, if you want to preview animation that you want to add into blendspace, but you want to confirm it more precisely, if you open the asset, the blendspace will shut down. Then you need to re-open the blendspace and then drag the asset into blendspace. It is really not a good experience. So this plugin supports dragging the animation asset into blendspace after you preview it entirely. So it gives much better experience to make blendspace/anim offset/montage zone.
When we set virables like montage in Datatable, at first we need to find the asset then set it , also we must confirm the animation precisely. Now with the plugin, no need to find it by a hard method, just drag it in, and you could do that after confirm the animation.
Say goodbye to those inconvenience.
- Blend Space Helper , drag the animation asset into BlendSpace after preview it
- Animation assets compare
- Better set virables
Code Modules: Editor
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: Not related!
Supported Development Platforms: Windows, Mac
1. Enabling or disabling this plugin wont change your project.
2.This plugin does not provides something that the engine can not do now, it provides a better usage experience. It is hard to describe its effect, So if you buy this and feels good, I plead you leave a comment at review zone, this may benefits other people.No need 5 star, I do not care about it, if any improvement suggestion, also could leave it at review zone.