The texture and material applied to the hair became beautiful!
It now includes the base mesh FBX file!
Improved part of mesh topology.
Added 10 animations and renewed it!
She is a bit bad and sad character.
She has a fancy Japanese sword, and once you get angry it will cut through to anything.
The character can equip a battle helmet.
Her animation prepared something with and without a sword.
- 2 Blueprints (Look At 1 Character class, 1 Animation Blueprint)
- 3 Maps (Lighting, Animations, Look At)
- 2 Mesh variations
- 1 Sword Mesh & 1 Sword sheath
- Physics of hair and jacket
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: Yes
Number of characters: 1 (include 4 more skins)
Vertex counts of characters: 52k total
Texture Resolutions: 2048 each (Face,Body,Hair*2,Cloth,Jacket)
Number of Animations: 24 (and 0 Anim montage and 2 1D blends)
Animation types (Root Motion/In-place): In place 14 root motion 0
Supported Development Platforms: All
Supported Target Build Platforms: Windows
Important/Additional Notes: No