Fade Camera Occluders

Try game asset Fade Camera Occluders 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

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Overview Video


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100% Blueprint component that detect every occluder (static/skeletal mesh) in front of the camera, even if it is a component of a blueprint, and fade them out to keep the character visible. This effect can be seen in many AAA games.

There is a very simple way to change the color of the transparency, but if you want to create your own style, with a different transition you can do.

Technical Details

- 3 Blueprint Classes
- 3 Structures
- 1 Datatable
- 1 Material
- 1 Demo Level

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  • Unreal Engine
  • 4.26
  • 104912