IES Impact Effect System

Try game asset IES Impact Effect System 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.26

  • Number

    104889

Description

IES overview:

really quick setup:


--- DISCLAIMER ---

This is not effects package! It's a system that can be easily combined with any assets, your own or from Marketplace.


Setup effects for all collision events in your game - projectiles hitting different surfaces, thrown chairs, boxes or falling body - anything that generates Hit Event now will also spawn Particle, Sound and Decal.

Super easy to setup - just add the component to an actor, and that's it!


Full documentation, and movie clips to help you move around.


You want to know more? See FAQ:


Update 08.10 - added support for 4.22

Technical Details

Features:

  • System that works, just by adding a single component to target actor!
  • Working with anything that generates Hit Event
  • Effect will attach to hit target, f.e. bullet hole in doors will move with opening - closing, and if Skeletal Mesh was hit - blood will stick to hit bone.
  • Being component - you don't have to create new Blueprint for each new actor, just add a component to an object on scene
  • Organized project files supports easy migration - all necessary assets are in one folder, the rest - mostly examples - can be deleted without any errors or dependencies.
  • Creating new setups is as easy as possible with only two steps:
  1. create new Data Table and fill up the rows
  2. select it in IES component


Number of Blueprints: 4 core + 11 examples

Input: No

Network Replicated: No (see: FAQ )

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Mac, Xbox, PS, Android, IOS, VR

Documentation:

FAQ:

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  • Unreal Engine
    Platform
  • 4.26
    Version
  • 104889
    Number