Japanese Modular Temple

Try game asset Japanese Modular Temple 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version


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Showcase: (This map is not included)

With this pack you can customize the size and the look of your Japanese buildings.

All materials are PBR.

This pack also include demo maps where you can see how things could be assembled.

This is not a full environment, the demo map do not contain foliage.

Technical Details


  • Modular architectural elements
  • Japanese Traditional Props
  • Textured in Substance Painter.
  • All models have UV baked textures.
  • 4k PBR Metallic Workflow Texture, Metallic, Roughness, Occlusion packed together.

Texture Sizes:

  •     2 - 512x512
  •    2 - 2048x2048
  •     224 - 4096x4096

Scaled to Epic skeleton: Yes

Collision: automatically generated

Vertex Count: 20 up to 25569 - 90 mesh under 2k - 22 meshes between 2k and 8k - 8 mesh over 10k

LODs: Yes

Number of Meshes: 120

Number of Materials and Material Instances: 15 Materials - 81 Material Instances

Number of Textures: 228

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: No

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  • Unreal Engine
  • 4.26
  • 104576