1.Skeleton Warlord character, 45 animations
2.Skeleton Sorcerer character, 47 animations
3.Skeleton Archer character, 48 animations
4.Skeleton Footman character, 46 animations
5. Skeleton T-pose prop
6. Skeleton Lying prop
7. Skeleton Standing prop
8. Skeleton Sitting prop
Skeleton - 7,292 polygons, 13,676 triangles, 7,200 vertexes.
skeletons with armor, and weapons about - 8,000 - 10,000 polygons, 15,00-18,000 triangles, 8,000-10,00 vertexes.
Rig has 39-49 bones.
Scaled to Epic skeleton: No
Rigged to Epic skeleton: Yes
Number of characters: 5 (skeletons and bow)
Vertex counts of characters: 8,000-10,00
Number of meshes: 12 skeleton and weapons
Number of Textures: 29 diffuse, specular, metallic, opacity and normals
Texture Resolutions: 2048x2048, 1024x1024, 512x512
Number of Materials and Material Instances: 12 Materials
Number of Animations: 45-48 animations per character.
Animation types: on place animations
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic :))