YOUTUBE (4k recommended)
Spotted in the wild! Check the awesome work that Vulkanic is doing here! (and support the development of this great game btw :D)
Spotted in the wild! Stephen Rosenbaum's Daydream short movie was featured on the Unreal Fellowship Showcase. What an inspiring piece!
This highly detailed asset is specifically tailored for sci-fi environments, as a player driveable vehicle or enemy (scaled to epic mannequin). Comes with a quick start Blueprint structure to show how the animations can work together. Please mind that it's not a fully featured flying system. It's only for demonstration purposes. You need to adapt this asset to your own needs and project mechanics.
Control keys are included in the Technical Information section (SEE BELOW).
Includes 4 baked skins, plus 2 Master Materials for infinite colour scheme customization. With 4 LODs levels, it can be used as an hero asset or a more casual background element. 4k Textures and additional decaling geometry for an outstanding image quality even on 4k close up shots.
MY OTHER ASSETS
- Sci-fi aircraft including 4 skins (1 customizable) and basic Blueprint for a quick fly test
Texture Sizes: 4k
Scaled to Epic Skeleton: Yes
Collision: Yes, Automatically Generated
Vertex Count: LOD 0: 40214 - LOD 3: 10625
Number of Meshes: 1
Number of Animations: 6 plus 1 blendspace
Number of Materials and Material Instances:
- 8 (4 premade skins, 1 customizable, 1 decal material, 2 screens materials)
Number of Textures: 37 (Base Color, Normal, Emissive, Packed AO, Roughness, Metalness and opacity)
Supported Development Platforms: PC, XBOX, PS4, OCULUS RIFT, VIVE
Supported Target Build Platforms: PC, XBOX, PS4, OCULUS RIFT, VIVE
Documentation: Aircraft controls:
- Move Forward (w)
- Move Backward (s)
- Strafe Left (a)
- Strafe Right (d)
- Pitch Up/Down (Mouse Y axis)
- Yaw Left/Right (Mouse X axis)