POLYGON Dungeon Pack

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An Epic Low Poly asset pack of characters, props, weapons, and environment assets to create a Fantasy themed polygonal style game.

Modular sections are easy to piece together in a variety of combinations.

Includes a big demo scene (Character poses indicative only)

- Modular Interior castle Set

- Modular Interior cave Set

- Modular Goblin Camp Set

- Modular Basement Set

- Modular Sewer Set

- Multiple Dungeon entrances

- Alternate materials for dust, moss, snow, and lava

770 unique assets with x4 alternative texture colors.

Some examples include:

- Floor tile set x 17

- Stairs x 7

- Doors x 10

- Large Crystals x 4

- Large Bones + Skulls + Piles x 25

- See screenshots for detailed layouts!

Includes optimized floor and wall tiles with baked down normal maps.

73 Unique Weapons and shields with x4 alternative color variations

- Crystal Weapons x 5

- Goblin Banners x 5

- Giant Hammers x 4

- Goblin Weapons x 14

- Great Swords x 4

- Shields x 11

- See screenshots for a full layout!

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Technical Details

16 Unique characters with x4 alternative Colors and 3 skin tone variations

- Hero_Knight_Male

- Hero_Knight_Female

- Ghost_01

- Ghost_02

- Tormented_Soul

- Rock_Golem

- Skeleton_Knight

- Skeleton_Slave

- Skeleton_Soldier_01

- Skeleton_Soldier_02

- Goblin_Female

- Goblin_Male

- Goblin_Shaman

- Goblin_Warchief

- Goblin_Warrior_Female

- Goblin_Warrior_Male

Humanoid Characters are setup to work with Unreal character systems Animation Re-targeting - Epic's video guide

(No animations included in this pack)

Includes optimized floor and wall tiles with baked down normal maps.


  • Heaps of cool weapons in our POLYGON style
  • Lots of traps
  • Goblins!!!!
  • Ghosts with cool ghost shader
  • Optimized tiles for background usage using baked down Diffuse and Normal map.

Texture Sizes:

  • 12 2048x2048 maps for texture baked down tiles
  • 1 Core 1024x1024 textures
  • 19 Alt 1024x1024 textures
  • 5 1024x1024 emission maps

Texture Size : 1024 & 2048

Collision: Yes a mixture or custom and per face.

Tri Count: Varies - 3-4k for characters, 700 for walls, 500 for props on average.

LODs: None

Number of Meshes: 806

Number of Materials and Material Instances: 34

Number of Textures: 40

Supported Development Platforms: Windows, Mac OS.

Supported Target Build Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox.

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  • Unreal Engine
  • 4.27
  • 104027