Bake Morph Targets, Combine Morph Targets and Copy Morph Targets. All without leaving the editor.
See Detailed explanation of all features here:
Support Thread:
Discord Server:
Editor:
- Bake and remove morph targets from skeletal meshes. Increase performance.
- Create morph presets
- Custom Morph Tools Asset editor
- COPY MORPHS from one mesh to another - Based on vertex proximity.
- COMBINE morphs - Combine multiple morph targets into a single morph target. Save RAM.
see: Editor Documentation
Runtime:
- Bake and remove morph targets from skeletal meshes. Increase performance.
- Save and load the baked mesh to disc
- Set morphs based on a morph preset
- presets can be constructed at runtime or in the Morph Tools Editor
see: Runtime Documentation
Read More Technical Details
Code Modules:
- MorphToolsRuntime - Runtime
- MorphToolsEditor - Editor
Number of Blueprints: 0
Number of C++ Classes: 20+
Network Replicated: NO
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation:
Example Project 424 and below:
Example Project 425 Only:
Example Project 426 Only: