UPDATE 2: Adds 6 animations for blocking and equipping/unequipping the hammer.
UPDATE 2 VIDEO
UPDATE 1: Adds 12 animations for diagonal movement.
UPDATE 1 VIDEO
This is a set of 49 hand-crafted (not motion capture) third person animations for heavy two-handed weapons such as hammers, axes, or maces.
A placeholder hammer mesh is included for demonstration.
Features: Movement and combat animations for large two handed weapons such as hammers, axes or maces.
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: Yes
Number of Animations: 49 in-place + 49 root motion
Animation types: In-Place and Root Motion
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
- These animations use the ik_hand_gun joint of the UE4 skeleton for placement of the weapon. For use on an existing character that uses this skeleton, you must add a socket to this joint and attach your weapon to it.
- The animations assume the origin of the weapon mesh is at the very bottom of its handle. If this is not true for your mesh, the Relative Location of the socket can be adjusted to position the weapon correctly.
- Source FBX files are located in: Content\HammerAnimationSet\SourceFiles