A set of assets to create an environment of an abandoned city tormented by time.
- Demo scene included
- All materials are made using baking with high poly models.
Number of Unique Meshes: 30
Collision: Yes, Automatically generated
Vertex Count: Max 24359, Min 12
LODs: Yes, auto.
Number of Materials and Material Instances: 12
Number of Textures: 36
•  4096x4096
•  2048x2048
Supported Development Platforms: