DISCORD SERVER (SUPPORT, DISCUSSION)
Full feature list & starter guide
This system allows to easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending and more effects included by default.
The system is made 100% in Blueprints.
Due to the Marketplace character limit, full feature list (+ starter guide) is available here:
Latest update (4.22+):
- Improved in-game smooth wind strength & wind direction change effect
- Improved demo effects
- Changed eye adaptation in demo scenes to match new 4.22 standard
- Fixed grass stretch when using very strong wind parameters
- Fixed 4.22 bug: Grass LOD deform on HISM component when removing instances
Intended Platforms: All
Platforms Tested: Windows
Documentation Included: Yes (starter guide + 2 demo levels with mechanic examples)
| MORE TOOLS BY S. KREZEL |