The new version will be released by Decomber, 2021. We will keep this product in Unreal Marketplace until the new version is released.
Jiffycrew Cel Shading (Deferred) V3.0.0 ( See full version history )
Youtube
Documentation
Advanced cel shading surface materials (No post-process)
+ High-quality outliners (a. post-process line material and b. two-pass outliner)
+ Figure Girl Character
for AAA cartoon rendering
Advanced Cel Shading
- Cel brightness, boundary location, softness
- Specular highlight size, brightness, softness
- Diffuse and specular tint
- Auxiliary lights
Silhouettes and Creases
- Line width, color, blending, threshold
- Sub-pixel lines
- Depth adaptation
Customizable Cel Hair
- Cel brightness, boundary location, softness
- Specular highlight location, size, softness
- Diffuse and specular tint color
Per-Element Light Control
- Custom light direction, color
- Rim light color, softness
Texture Map Support
- Diffuse, Normal, Specular, Glow, AO
This pack contains AllPlatformOutlinePack.
Read More Technical Details
Materials:
• 2 main customizable cel shading materials
• 1 post-processing line drawing material
• 1 trivial diffuse material for floor
Material Instances:
• 5 1D-texture-based cel shading material instances tuned for Mixamo Characters
• 5 analytic cel shading material instances tuned for Mixamo Characters
• 1 line drawing material instance for Mixamo Scene
• 3 differently configured 1D-texture-based cel shading material instances used for the starter pack's Material Preview Mesh
• 3 differently configured analytic cel shading material instances used for the starter pack's Material Preview Mesh
• 1 line drawing material instance for the starter pack's Material Preview Mesh
Material Functions:
• Several functions for image filtering
• Several functions for arithmetic operations
• Several functions for shading-related vector computation
• Several functions for advanced interpolation
• Several functions for line detection
• Several functions for complex conditional expression
Physically-Based Rendering: No
Number of Materials: 4
Number of Material Functions: 16
Number of Material Instances: 18
Intended Platform:
• Cel Shading - Desktop and Mobile
• Post-process Line Drawing (Silhouette and Crease) - Desktop only
• Post-process Line Drawing (Silhouette only) - Desktop and Mobile
• 2-pass Line Drawing - Desktop and Mobile
Documentation Included: Yes