Open Worlds

Try game asset Open Worlds 4.27 Unreal Engine for free.

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Game Assets
  • Platform

    Unreal Engine

  • Version


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This project contains the following pack:

Beach and Coast : From 4_26, Remember to connect the Water plugin. It is not compatible with versions lower than 4.26

Cypress Tree

Forest Kit ONE

Mysterious Forest

Mediterranean Forest

(All the packs that make up "Open Worlds" are compatible with each other because they share the same structure and most of the materials, but each pack has its own assets that are different from the rest. It is possible that there may be a repeated plant or similar things in some pack given the amount of assets that make up the complete pack).

Open world based on four different scenes from each other. :

  • 1: Aesthetics based on high mountains in rural areas. Fir Trees, cedrus, pine and other trees are typical
  • 2: Contaminated, dead trees area or invaded by some external component which makes the vegetation suitable for mystery scenes of all kinds
  • 3: Atmosphere with lots of pine, trees in the area with arable almond trees.
  • 4: Beach Environment.

Coral, road damge, Moss, drywater, and terrain paint paintables from Vertex paint.

  • Designs specially optimized for videogames and arch-viz.
  • One level with 3 scenes not optimized for games.
  • 4 Level sample with Virtual texture optimized optimized for games
  • Total levels: 5

39 High resolution scanned tileable terrains with tessellation and Displacement map. Some of them have a version with water.

Remember to connect the Water plugin to access the "WorldandCoast" level that belongs to the Beach Environment pack, otherwise the level will not be visible.

Did you purchase any of the packs that "Open Worlds" contains and now you want the complete package? Contact me and you will have a significant discount.

18.5 GB download process!!



Forest Kit ONE

Mysterious Forest

Mediterranean Forest



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Technical Details


  • Collision interactive
  • Decals algae, road damages, drains and Road marking.
  • Include mesh algae and Coral underwater
  • Wind per Vertex paint.
  • Procedural forest generation
  • Automatic Grass
  • High resolution photogrammetry.
  • Distance Field ON.
  • Lods wirh Billboards.
  • Vertex Paint based in 4 and 3 layers
  • Grunge option.
  • Alpha Brushes for sculpt Landscape.
  • Road Splines, promenade, jettys rocks.
  • Blueprints Splines: 4 Cliffs, Power Pole, Water, 2 Mountain Walls, 7 Roads
  • 4 Level sample with Virtual TextureT optimized for videogames and Archviz
  • Total levels: 5
  • 1 Landscape Material with 10 layers. Slope based not optimized (For large level example).
  • 2 Landscape Material 8 and 12 layers optimized.(Virtual Texture)


Blueprints: 30

Collision:Yes, custom and automatically generated

Vertex Count:156 triangles to 128.00(Jettyrock extreme)

LODs:Yes, 3 To 5 usually and Billboards

Materials: 20 Materials (5 Landscape), 8 Functions Material, and 1 Parameter Collection

Material Instances: 589 (7 Landscape)

Number of Textures:528 (117 Landscape)

Texture Resolutions:256x256 to 8192x8192(Cliffs)

Supported Development Platforms:


Documentation:1 illustrative file inside the project.

Notes: GTX 970: 35 to 70 FPS in 4 Levels optimized with Virtual Texture,


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  • Unreal Engine
  • 4.27
  • 103643