A Game-Ready modular, lowpoly, rigged with Epic Skeleton character with PBR textures.
The Character is integrated into the third-person game project. Character has Epic skeleton and use Epic Animation for the demo.
Character have 31 modular skeletal meshes with several skins for each module:
- 3 Heads (4 skins)
- 3 Shirts (9 skins)
- 3 Pants (9 skins)
- 3 Boots (9 skins)
- 7 Tactical vests (3 skins)
- 4 Hands & arms (2 skins)
- 3 Caps & helmets (9 skins)
- 2 Backpacks (3 skins)
- 3 Rifles (3 skins)
Modules allow you to assemble over 2 million different characters.
Video: Character in Soul:Cave
All modules are 100% compatible with Modular military character 2 .
Project 100% compatible with all Epic Skeleton animation packs and Advance Locomotion System.
Video tutorial: How to use Animations pack with project.
Video tutorial: Changing modules.
Video tutorial: Using Modular military character with Advanced Locomotion System. Read More
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Third-person template)
Number of characters: 10
Vertex counts of characters: Minimum: 5244, Average: 8857, Maximum: 12468
Number of Materials and Material Instances: 49
Number of Textures: 129
Texture Resolutions: 2048 x 2048. (Color, Normal, Metalness, Roughness, AO).
Supported Development Platforms:
Important/Additional Notes: (No)